ListarPRODUCCIÓN EDITORIAL por tema "tecnología"
Mostrando ítems 1-3 de 3
-
COMPETENCIAS DEL SIGLO XXI: ¿CÓMO DESARROLLARLAS MEDIANTE EL USO DE VIDEOJUEGOS EN UN CONTEXTO MULTIGRADO? - 21st century competencies: how to develop them through the use of video games in a multigrade context?
El siglo XXI trae consigo la necesidad de desarrollar competencias que permitan a las personas convertirse en trabajadores y ciudadanos efectivos; es decir, competencias del siglo XXI (Ananiadou, 2010; ATC21S, 2015). Los ... -
Technological Challenge for Massive Open Online Sustainability
Technology is without a doubt one of the decisive elements for sustainability and the future of the MOOC model. The principles on which the movement is based are hard to guarantee without the support of technological tools ... -
WhatsApp as a teaching-learning instrument in rural education
This article aims to describe and analyze the use of the WhatsApp tool (social media) in the teaching-learning process in the rural sector at the San Francisco de Asís Educational Institution in the municipality of Linares, ...